UX Prototyping Basics:
Fundamentals, Tools & Techniques
Posted by
EdmontonPM
Nov 23
Live Webinar December 3rd, 2015 1:00 PM – 2:00 PM EST
Duration: 1 Hour Credits: 1 PDU Category C Free
Presented by : O’Reilly
Interaction designers need to conjure experiences quickly, easily, and at high fidelities.
At the bleeding edge of this practice, a new breed of prototyping tools is now emerging.
By helping us build more quickly they allow for radically new workflows to tackle the gnarliest problems in digital design.
In this webcast we’ll survey the landscape of these new tools, with special emphasis on InVision and Framer Studio.
Participants will learn:
- How to talk about the pivotal role of prototyping in digital design
- A strong conceptual model for understanding the current landscape of prototyping tools
- The main features and value of several leading prototyping tools, alongside successful projects to which they’ve been applied
Presenter : Nick Inzucchi, (LinkedIn profile, @ninzucchi) Sr Interaction Designer at IDEO, is an all-around researcher, designer and hacker with a passion bringing projects from concept through completion.Nick has a B.A. in cognitive science and a Master’s in Human-Computer Interaction. Nick’s interests include consciousness, interactive art, game design, philosophy, chill IPAs – oh and nick is also a great DJ!
PDU Category C (PMBOK 5) documentation details:
Process Groups: Initiating, Planning
Knowledge Areas: 4 – Integration 5 – Scope
- 4.2 Develop Project Management Plan
- 5.2 Collect Requirements
- 5.3 Define Scope
As a Category C ‘Self Directed Learning Activity’ remember to document your learning experience and its relationship to project management for your ‘PDU Audit Trail Folder’
Click to register for UX Prototyping Basics: Fundamentals, Tools & Techniques
Leave a Reply