Next Generation Gamification, Simulation &
Virtual Reality Learning
Posted by
EdmontonPM
Dec 1
Live Webinar – December 6th, 2016 3:00 pm – 4:00 pm EST
Activity Type: Education – Course or Training 1 Hour 1 PDU free
Provider: Training Magazine Network
How do you develop a new generation of learners who have spent more time with video games than in school?
Join Anders for a session packed with demos and case studies of how leading Fortune 50 companies are harnessing gamification, simulation, virtual and augmented reality, and mobile video to build organizational capabilities:
- A global sales force transformed with a Mission-Possible-themed, video-based, sales simulation game
- A tower-defense-style game to train cyber security skills
- A 3D immersive hospitality management game
- A new leadership initiative introduced with a “transmedia storytelling” campaign across a multitude of screens and devices
Finally, the session will demonstrate how the new generation of virtual and augmented reality technology can simulate tasks that are too dangerous, expensive or inconvenient to practice in real life.
Presenter: Anders Gronstedt, Ph.D. (LinkedIn profile) President Gronstedt Group, improves performance with innovative learning approaches, including next-generation digital simulations, gaming, transmedia storytelling, immersive 3D virtual worlds, and virtual and augmented reality. Anders is a former faculty member of the CU Boulder School of Journalism and his articles have appeared in the Harvard Business Review.
Click to register for:
Next Generation Gamification, Simulation &
Virtual Reality Learning
0 | 0 | 1.0 |
Technical Project Management | Leadership | Strategic & Business Management |
NOTE: For PMI® Audit Purposes – Print Out This Post! Take notes on this page during the presentation and also indicate the Date & Time you attended. Note any information from the presentation you found useful to your professional development and place it in your audit folder.
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