Live Webinar – August 11th, 2021 3:00 pm – 4:00 pm EDT
Activity Type: Education – Course or Training 1 Hour 1 PDU free
Provider: Training Magazine Network
Whether played by teens, adults or in corporate team-building programs, an Escape Room is a perfect way to test your wits in a race against time. Throughout the world the fascinating world of Escape Rooms is popular and growing! According to S. Nicholson’s study on escape rooms, they involve teamwork, communication, and delegation as well as critical thinking, attention to detail, and lateral thinking.
Escape rooms continue to be a popular pastime. Physical escape rooms have expanded to include tabletop games and online experiences. In addition to being a fun activity, digital escape rooms can also be used as effective training tools. A digital escape room engages the learner by using game mechanics such as story, Easter eggs, puzzle solving and competition and provides a unique platform for learning.
Join Monica Cornetti of Sententia Gamification and Gamemaster of GamiCon and Sharon Goza of Game2Learn and winner of the TechLearn and GamiCon Award for Outstanding Use of Narrative in the Gamification of Learning (2019).
Discover how you can:
- Explore the delightful world of escape rooms
- Build an escape room on a budget without paying for expensive licenses or artist fees
- Address ways to make the escape room accessible for people with disabilities
Note: By the end of this session, you too will be “Making Your Escape” PLUS you’ll receive instructions and a template for creating your own Escape Room in PowerPoint!
Presenters:
Sharon Goza (LinkedIn profile) has worked for NASA’s Johnson Space Center for 35+ years. She currently manages a computer graphics lab that specializes in creating animations and applications to educate while entertaining on various International Space Station Science projects. Previously Sharon decided to combine her love for gaming, experience as an author, and computer graphics talent into gamified learning experiences for the general public as well as NASA employees. This resulted in winning Best Narrative in the Gamicon 2019 Throwdown competition.
Monica Cornetti (LinkedIn profile) CEO of Sententia Gamification, is a gamification education & design consultant based in Austin, TX, & Gamemaster of GamiCon, an annual international conference for the gamification of learning. An influential speaker, and author of:
- Deliberate Fun: A Purposeful Application of Game Mechanics to Learning Experiences – co-authored with Jonathan Peters, Ph.D
- Totally Awesome Training Activity Guide Book: How to Put Gamification to Work for You
- What Were You Thinking: Learn How to Change the Way You Think… Fast!
- Your Face Isn’t Finished Until Your Lipstick Is on: Rule of the Women’s Success Game
- Totally Awesome Training, Discover how to Deliver Dynamic Small Business Training!
- By Monica Cornetti Totally Awesome Training Activity Guide Book: How to Put Gamification to Work for You (2nd Second Edition)
Monica was rated #1 among the “Gamification Gurus Power 100” by RISE in 2015-2019; and was also recognized as a Top 3 Finalist in the “Gamification Guru of the Year Award” by the World Gamification Congress held in Barcelona, Spain. A graduate of Seton Hill with a BA in psychology, and The University of Houston-Victoria where she earned an MS in Economic Development and Entrepreneurship. Monica is at the top of her field in gamification design for corporate learning.
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