Live Webinar – September 28th, 2022 12:00 pm – 1:00 pm EDT
Activity Type: Education – Course or Training 1 Hour 1 PDU free
Provider: Training Magazine Network
Games are fun! People will spend a great deal of time playing games. Why not leverage that to engage learners and help them learn new things?
In this presentation, we will discuss some aspects of games in order to guide your thinking as you craft interactions to engage your learners.
We’ll look at three areas that will help drive your design:
- Purpose of the game
- Elements of a game
- Types of Games
Presenter: Greg Stager (LinkedIn profile) has been involved with eLearning since about 2004 & has been using Captivate since version 3. He has held positions as a high school science teacher, network administrator and IT consultant, and as an instructional designer for a state university. He has since transitioned to the private sector where he is currently serving as a technical training specialist for the manufacturing industry. In his spare time, he enjoys, playing the guitar, working logic puzzles, gymnastics, and creating fun interactions with Captivate.
Click to register for:
Game-Based Learning:
Considerations For Building Engaging Interactions
0 | 0 | 1.0 |
Ways Of Working Technical |
Power Skills Leadership |
Business Acumen Strategic / Business |
NOTE: For PMI® Audit Purposes – Print Out This Post! Take notes on this page during the presentation and also indicate the Date & Time you attended. Note any information from the presentation you found useful to your professional development and place it in your audit folder.